. . . . . . . . . . . We recently had the opportunity to review So Many Me from Extend Interactive & Origo Games. It’s a cute, charming puzzle-platformer that will lure you in with thoughts of […]
. . . . . . . . . . . Our latest episode of the GameSaga Podcast, Episode 31 is now available! This week we discuss Persona Q: Shadow of the Labyrinth, Nintendo Downloads, the Weekly Smash Up, the XBL […]
Weekly Smash Up For The Week Of July 21st – July 25th, 2014 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots
. . . . . . . . . . . . A bit of a quieter week for the Weekly Smash Up for the week of July 21st – July 25th, 2014. As there wasn’t a presentation this past week. […]
. . . . . . . . . . . . Here is this week’s Nintendo Download for North America for July 24th - July 30th, 2014. Wii U eShop Wooden Sen’SeY Wii U Virtual Console Ufouria: The Saga (NES) Other […]
. . . . . . . . . . Here’s this week’s PSN Weekly for the week of July 22nd – July 28th, 2014, your weekly edition of PlayStation Store Updates. PlayStation 4 PLAY 2014 Pre-Orders CounterSpy Hohokum Rogue Legacy […]
As you might have noticed the past few weeks, updates have been very sporadic, much more so than usual. The reasoning for this is because I just don’t have a lot of time to work on the site anymore. As some of you may know, I ran this by myself. Every post, original review, etc. was done by me and me only. Podcasts were done by me and occasionally a real life friend joined me on a few episodes as well. Other than that, everything was done by me. You all deserve a more consistent update experience and someone who can commit to the site full-time. As you might know, I have a full-time job outside of the site as well, so that takes up a lot of my time. So because of these factors, effectively immediately, the GameSaga that you know will be closing.
I want to say thank you to all of you, the readers of game-saga.com for your support of the website and for following along on our journey through the world of video games. I’d also like to thank all of the fine folks in PR who have helped me out with reviews and other content and were gracious enough to provide various review copies of games and even preview copies. There’s a lot of great developers and publishers out there, independent and mainstream, with great games from both. I’d also like to thank my friend who joined me on several podcast episodes for taking time out of his busy schedule to record with me, including our 4 hour+ episode last year after E3. And finally, I’d like to thank all the other great gaming websites out there for helping out with stories and other content and news.
As for what will happen to the site? Well that depends on what the next owner decides to do with it. I have listed the website on Flippa and it will be auctioned off to the highest bidder. If you’re interested in purchasing the site, you can find out more below.
Thank you once again for the years of support and readership, it has been a blast and I appreciate each and every one of you!
We recently had the opportunity to review So Many Me from Extend Interactive & Origo Games. It’s a cute, charming puzzle-platformer that will lure you in with thoughts of fun-filled adventures and then make you beg for mercy with its challenging puzzles. Want to know more? Read on for our full review.
Graphics - 7.5/10 – So Many Me may not blow you away with graphical prowess, but what is there is well done and is well-suited to the nature of the game. The game is meant to be a fun whimsical romp through the land of Xio and the art style definitely helps set the mood for this theme. Characters and enemies are easily distinguishable and your Me’s convey a lot of personality despite being little slime-like creatures. So Many Me feels like a children’s storybook or younger audience comic book come to life and if you’re just playing the game without trying to progress, the setting will surely put a smile on your face.
Sound/Music - 9/10 – Music in So Many Me is very well done. I came away quite impressed with it and like the graphics, it is also well-suited to the game’s theme. It’s very pleasing to listen to and would make good background noise to do just about anything while listening. I’m not sure if a soundtrack is available or not, but even without one, you can still just load up the game and sit there with it running and listening to the cheery tunes. Sound meanwhile is not as impressive in my opinion, though it is by no means bad, it’s just okay. I did like the “voices” of the Me’s though and thought that this added to their charm.
Gameplay - 8/10 – Games like this are designed to have gameplay be the bread and butter and this is certainly the case with So Many Me. The game is a puzzle-platformer as I mentioned above. As such, there are numerous puzzles throughout each level for you to solve. Some are optional, though there are others that required in order to complete a level. Optional ones generally lead you to areas where you can collect the various artifacts that are strewn about the levels. There are gold rings for example which you can exchange in one of the hub worlds of the game to a NPC who will give you various abilities in return. Some of the platforming segments in the game require nearly precision inputs and thus can be challenging if you’re not used to this type of game. Fortunately, the developers at Extend Interactive were kind enough to give players infinite lives so you can keep on trying. So Many Me also features transformations where you can change your Me’s into larger characters with different abilities. One of the first ones you gain access to is a dinosaur looking one who is heavier and thus can break through blocks by falling from great heights. He can also whip enemies and other blocks with his tail. Fortunately you can switch back and forth from this form to your group of Me’s whenever you want and some levels even require you to do this in order to progress. It’s a fun mechanic and one I enjoy in platforming games.
Story – 5/10 – The story in So Many Me doesn’t seem to be that apparent or obvious. Though being a puzzle-platformer, that is to be expected. The game even makes fun of the tropes of platformers where the hero is tasked with a quest to save the world and the NPC you meet seems frustrated that the Me’s didn’t let him finish explaining the game’s story/objective. I thought that was pretty fun and a nice touch for those of us who have played dozens of platformers before. Basically your objective is to guide Filo and your group of Me’s through their adventure in the land of Xio.
Challenge – 8/10 – Now challenge, that is another area where So Many Me truly shines. If you’re looking for a difficult game, you should check out So Many Me. It starts off simple enough and you’ll probably think, oh this isn’t so bad. Well just wait until you get to later levels. You’ll have to use enemies to bounce across dozens of spike covered platforms, quickly switch back and forth from block form to your Me form and still dodge enemies at the same time. As I mentioned above, certain sections of the game require the utmost precision and if you make even the slightest error, there’s no recovery from it and you will die. But like I said, you have infinite lives, so it’s not as bad as it could be in that regard.
Replay Value & Fun Factor – 7/10 – So Many Me features support for Steam Achievements and there’s 30 total to unlock in the game. There’s also tons of different costumes you can unlock as well to change the appearance of your Me’s. As I mentioned earlier, you also will be able to unlock different abilities to help you progress through the game, which is a trait not usually seen in games like this. If you can get past the challenging parts, there’s a lot of fun to be had in So Many Me. And you’ll want to keep trying just to see what is thrown at you next and to find more of your Me buddies.
Buy It Or Not? – Try The Demo, Buy If You Like It! – Games like So Many Me are not going to appeal to everyone as it is a difficult game in my opinion. As such, I would recommend you check out the free demo that is available on Steam to decide whether or not you’d be interested in it. Like I said, the game definitely is a fun experience if you can muster through the difficult areas and the music and graphics are quite pleasing and makes you just want to give the game a hug. Filo and the other Me’s are quite adorable and if their budget allows for it, I think Extend & Origo should market plush toys of them. That would be a neat thing for fans of the game and also advertise it as well.
Overall (Average) – 7.4/10
Overall (Non-Average) – 8/10 – I bumped up the score a little bit for So Many Me because overall I like the game. It just can be very difficult at times and this might make you want to throw your controller across the room, but if you persevere, there’s a lot to like in the game. Plus I really enjoyed the art style and the music for So Many Me as I mentioned above. So be sure to check it out on Steam. You can download a free demo and pick up the full version of the game for just $14.99.
Source: GameSaga Original
Image: Extend Interactive
Just wanted to let you know that there will not be an episode of the GameSaga Podcast this week due to not having enough content for a show. We’ll pick back up with our regular schedule next Sunday. Thanks for your patience, understanding, and of course for reading the site and listening to the show.
As you can see above, Sony Computer Entertainment America has registered a domain for something called Million Ways Game. It appears that this will be the website for a new game that Sony is working on in some form. It remains to be seen if they are developing and publishing this game or just publishing, but perhaps we will find out in the coming months.
Source: All Games Beta