Retro Throwback – Zelda II: The Adventure Of Link Review

Nintendo Life has posted a review for Zelda II: The Adventure Of Link. Here’s a partial look at the review:

Back in the early days of several franchises, the second game in a series tended to be radically different from the first, because developers had not quite pinned down what they wanted the series to become – take a look at Castlevania II or the western Super Mario Bros. 2 for example. Zelda II is another big name usually cited in lists like these, and probably the most radically different when compared to its predecessor.

The original Zelda was viewed entirely from a top-down perspective and featured a large overworld with a multitude of dungeons, in which Link could walk in four directions and (eventually) had several weapons at his disposal. For Zelda II, Nintendo threw all of this out of the window and started completely fresh. The overworld is still viewed from above, but it’s more like a Dragon Quest game – You can only move onto set squares and there’s various towns, caves and dungeons to enter. Wander around too long and (visible) enemies will pop up – collide with one of them and you’ll be taken to a battle scene with the enemies in it as well as the location depending on the type of square you were on.

Check out more of the review at the link below.

Source: Nintendo Life

Share:facebook Retro Throwback   Zelda II: The Adventure Of Link Reviewtwitter Retro Throwback   Zelda II: The Adventure Of Link Reviewgoogle Retro Throwback   Zelda II: The Adventure Of Link Reviewpinterest Retro Throwback   Zelda II: The Adventure Of Link Reviewreddit Retro Throwback   Zelda II: The Adventure Of Link Reviewdiggit Retro Throwback   Zelda II: The Adventure Of Link Reviewtumblr Retro Throwback   Zelda II: The Adventure Of Link Reviewstumbleupon Retro Throwback   Zelda II: The Adventure Of Link Reviewlinkedin Retro Throwback   Zelda II: The Adventure Of Link Reviewemail Retro Throwback   Zelda II: The Adventure Of Link Review
Both comments and pings are currently closed.

Comments are closed.