Archive for the ‘Mobile’ Category
In The Wolf Among Us – Episode 4: In Sheep’s Clothing, Bigby has to deal with the facts that society is secretive, can be exploited, and that the people of Fabletown may see his enemies as a solution rather than a problem. He finds himself stuck in the middle of trying to do the right thing and abiding by rules that are in place.
When released, The Wolf Among Us – Episode 4: In Sheep’s Clothing can be purchased on the Xbox Games Store for $4.99 individually or as part of the Season Pass for $14.99, which includes access to all episodes as they are released. It will also be available on PC & Mac as part of the Season Pass for $24.99, no individual price was announced for these platforms. You can also find it on the PlayStation 3 via PSN for $4.99 individually or as part of the Season Pass. Finally, The Wolf Among Us – Episode 4: In Sheep’s Clothing will also be available on iOS devices for $4.99 individually or as part of a multi-episode pack which comes with episodes 2-5 for $14.99.
Source: All Games Beta
The Witness Designer Jonathan Blow has shared new details about the development of the game on the PlayStation Blog. The team at Thekla, Inc. has been working on things like the design, modeling, texturing, frame rate optimization, level of detail, streaming, & audio. Blow said that the “main line” of the game is completed but there is still a lot of work left to be done on the extra content in the game. He stated that most of the island (the setting of The Witness) has been completed, but there are still some parts, including some important ones that are still at the draft stage, and some which could use some fine-tuning. The team is aiming to have the game run at full 1080P and 60 FPS on the PS4 when it is released, but it is not 100% there yet and they still work to do on that front.
Mr. Blow goes on to state that they have added a way to smoothly transition between different parts of the island, which he calls a “smooth blend.” Since the game will not have loading screens, the team is trying to make it as seamless and smooth as possible. He also briefly mentioned the audio of the game and said it comprises about 40% of the data for the game thus far and weighs in at a hefty 1.2 GB, which is a lot for audio files and that is with most of the files already compressed.
Telltale Games has announced release dates for The Walking Dead: Season Two – Episode 3: In Harm’s Way. It will be releasing on PC & Mac via Steam, Telltale’s Online Store, and other digital services on May 13th. The game will also be released on the PlayStation Store for PlayStation 3 in North America on May 13th as well. On May 14th, The Walking Dead: Season Two – Episode 3: In Harm’s Way will be released on the Xbox Live Marketplace for Xbox 360 and also on the PlayStation Store for PlayStation 3 in Europe. The following day, May 15th, The Walking Dead: Season Two – Episode 3: In Harm’s Way will be available as an in-app purchase on iOS devices through the App Store.
On Xbox 360 & PlayStation 3, you can get this episode for $4.99 or receive it as part of a Season Pass which will include each episode at it’s released. On PC & Mac it will be available as part of the Season Pass. On iOS, you can get it as part of the Season Pass or with an in-app purchase of $4.99.