Archive for the ‘Weekly Smash Up’ Category

Weekly Smash Up 21 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to GameSaga’s Weekly Smash Up, our weekly feature where we review the screenshots of Super Smash Bros. For Nintendo 3DS & Wii U that Masahiro Sakurai has posted on the Smash Bros. Miiverse Community from the past week. For the week of June 30th, our first screenshot shows us another enemy that will appear in Smash Run on the 3DS. This is called a Poppant. Poppants are returning from Brawl’s Subspace Emissary mode.

Our next screen shows us the Glint Beetle from the Pikmin games. According to Sakurai-san, you’ll be able to get more “gold” by repeatedly hitting it. What does he mean by gold? Perhaps collecting coins or items?

Then we move on to a screen showing us Little Mac fighting against himself. You’ll be able to select his pink hooded sweatshirt (AKA jogging/track suit from the original Punch-Out’s “cutscenes”) as an alternate costume when you play as Little Mac. Sakurai also mentions that this version of Little Mac wasn’t showing during E3 and confirmed that there are still more things yet to be revealed like this one.

Then we see Rosalina battling a Mii Gunner. Rosalina appears to be in a Fire Flower dress which is similar to the Super Mario 3D World one. We also learn that the appearance of the Mii Gunner’s arm cannon will vary depending on what outfit your Mii is wearing. Attacks will remain the same regardless of outfit, however.

Speaking of arm cannons, our next update was about Mega Man. This screenshot shows us Mega Man.EXE from the Battle Network series and Mega Man Volnutt from the Legends series. They will be pat of Mega Man’s Final Smash move as previously revealed.

Then Sakurai-san reveals in the next screenshot that these same Mega Man characters will appear in trophy from, showing us a trophy of Mega Man X from the 3DS version.

We then get a new stage reveal! It’s called Pac-Maze and is only found in the 3DS version of the game. It’s based on the maze from the arcade classic Pac-Man. Sakurai says that you consume 100 Pac-Dots, you’ll create a Power Pellet that will be your color.

The week is finished off in the same post talking about this stage. Just like in classic Pac-Man, when a player eats a Power Pellet, the ghosts on the level will turn blue and will be able to be attacked. You’ll kill the ghosts by touching them, but Sakurai-san tells us that they only become vulnerable on your screen. This means that unless other players have eaten Power Pellets as well, the ghosts will still do damage to them.

Source: Miiverse

Weekly Smash Up 20 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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It’s time once again for the Weekly Smash Up, our weekly feature where we review the Super Smash Bros. For Nintendo 3DS & Wii U screenshots that Masahiro Sakurai has posted on Miiverse for the past week. For the week of June 23rd, we start off a screen showing Rosalina facing off with some sort of fairy looking person. According to posters on Miiverse, this is apparently a stage based on Pac-Land, a platformer version of Pac-Man from 1984.

Our next screenshot shows us Link in an outfit similar to the one from Skyward Sword that he wears before obtaining his traditional green tunic. He is taking aim at someone or something with his trusty bow & arrow.

Next up we get a different version of the Balloon Fight screen from a while back. This time it is showing characters quite similar to the appearance in the original NES game, albeit in modern polygonal form. Sakurai wrote in his post that it will be playable with four players. It appears this may be limited to the 3DS version as the screenshot was marked 3DS. It also looks like it will use the retro style graphics for  the stage with modern ones for the characters. This is pretty awesome in my opinion. The music in the original game was awesome and the game itself was pretty fun as well.

We then move on to a screen showing off Nabbit, with Kirby in hot pursuit. This is on the Mushroom Kingdom U screen. Sakurai-san tells us that Luigi is Nabbit’s bag even though we can’t see the green clad hero. It appears that the purple bandit will be a stage hazard for this level.

Finally, in today’s screenshot, we wrap up the week with a look at Mario & a couple of Mii Fighters. According to Sakurai, when you assign different traits to your Mii, these can be brought to the Mii Fighter playable character. So for example, a big Mii will become a powerful fighter, while a smaller one will be a quick fighter.

Source: Miiverse

Weekly Smash Up 19 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to the Weekly Smash Up where we take a look back at the Super Smash Bros. For Nintendo 3DS & Wii U screenshots Masahiro Sakurai has posted on Miiverse for the past week. For the week of June 16th, we start off with a look at the Mii Swordfighter, who was announced as being playable (one of three Mii Fighter forms) at E3 last week. The Mii Swordfighter has at least three different weapons, Shurikens of Lights, Chakrams, & Gale Strikes. The player has some degree of control over the Chakram as well.

The next screen shows us Eggrobo who a machine used by Dr. Eggman in the Sonic series. He’ll be making an appearance as an enemy in the Smash Run mode on the 3DS version and attacks with laser beams.

Wednesday brought us the reveal of another new mini-game for the 3DS version, Trophy Rush. Sakurai-san called it “quite a bit different from Coin Launcher” and said that they’re not going to share details about it just yet.

Our next screen shows Pac-Man using a special move called Bonus Fruit. While charging the attack, your bonus will change and each have unique traits and movements as you throw them. They will loop through in the same order as in the original Pac-Man.

Our final screenshot this week shows us Donkey Kong performing a special attack called Storm Punch. This looks like it might be somewhat similar to his old wind up punch attack in previous Smash games, but now it appears that it might generate a gust of wind.

Source: Miiverse

Weekly Smash Up 18 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to the Weekly Smash Up where we take a look back at the Super Smash Bros. For Nintendo 3DS & Wii U screenshots Masahiro Sakurai has posted on Miiverse for the past week. This week we start off with a look at Meloetta, who is a Pokémon that will be appearing in the game in some form, probably as part of the Poké Ball item. It uses vocalizations for attacking and these can bounce off land making it handy for enclosed combat. Our next screen shows us another stage, this time for the 3DS version. This stage is based on New Super Mario Bros. 2 and will feature lots of coins to collect like its namesake does. You can even change into a gold version of your character temporarily after collecting 100 coins. This will make your attacks stronger and attacks will not knock you back. We get another new challenger in the next screenshot this week. Miis were announced during E3 as playable characters. They’re officially being called Mii Fighters and will have a variety of special moves. Sakurai-san also posted about the Palutena reveal in a follow-up comment on this post and she too will be joining the roster of SSBFN3DSWU. And we’re not done with new fighters, as our next screen reveals another new one, this time a 3rd party character. That is of course Pac-Man from the classic arcade games of the same name, from Bandai Namco. His physical appearance will not be the old school style shown in the screen, but rather the more modern version with arms, hands, legs, & feet as seen in recent platforming Pac-Man games. Moving on, we see one of the new fighters we mentioned, Paluntena (from the Kid Icarus series) taking part in the Home Run Contest, a mini-game that will be part of the 3DS version. This will be similar to other entries in the series though Sakurai says that there will be increased speed if you hit the Sandbag further and the glass will harder to break. Finally, we wrap up this extended week with a character montage showing off Mario, Mega Man, Pac-Man, & Sonic The Hedgehog respectively. As far as I know, this will be the first time all 4 characters have ever appeared in the same game together as a whole.

Source: Miiverse

Weekly Smash Up 17 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to the Weekly Smash Up where we take a look back at the Super Smash Bros. For Nintendo 3DS & Wii U screenshots Masahiro Sakurai has posted on Miiverse for the past week. This week we start off with a look at a new stage in the Wii U version. This is Mushroom Kingdom U and it is based around New Super Mario Bros. U. This stage will feature at least one transformation when the Magikoopa Kamek casts a spell and turns it into a nautical themed level complete with a Mega Urchin. Speaking of stages, our next screenshot shows what one looks like in trophy form and this the trophy of Tortimer Island on the 3DS version of the game. Sakurai-san mentioned wanting a real life figurine of this, which may have been a subtle tease of the pending amiibo announcement that Nintendo made at E3 (he had posted this prior to E3). Moving right along, we see a new item in our next screen, the Boomerang. Like some of the smaller thrown items in previous Smash games, the Boomerang is catchable and if you do catch one you have thrown, it will gain more power each time you throw it. Your opponents can also catch it though, so you’ll need to make sure you stay ready to catch it if they fling it back towards you. Next up we see Brewster and other Animal Crossing friends enjoying a cup of coffee at The Roost, which was first featured in Animal Crossing: Wild World on the DS. We finish out the week with another new stage reveal on Wii U. This time it’s the Coliseum from the Fire Emblem series of games. Sakurai said that this stage will also feature platforms that are activated by machines, though it’s unclear if these are activated by players, elapsed time, randomly, or something else.

Source: Miiverse

Weekly Smash Up 15 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to the Weekly Smash Up where we take a look back at the Super Smash Bros. For Nintendo 3DS & Wii U screenshots Masahiro Sakurai has posted on Miiverse for the past week. This week we start off with a look at Olimar facing off with Giga Mac, which is Little Mac’s Final Smash ability. Olimar states that he and the Pikmin need to be cautious.

Next we take a look at the container the Assist Trophies come in. Sakurai-san states that they can show off colors or blink, including the Color TV-Game 15 one. Not sure if the character inside is just a generic placeholder or supposed to be representative of something, as Sakurai did not elaborate on that, but we shall see.

Moving on we learn that characters stances/positioning will be mirrored, so you’ll get the same general view of the character no matter which side of the screen you happen to be on. The screen shows Mario & Greninja facing off with Mario & Greninja and like Sakurai stated, they do appear to be mirror images of each other (minus the color variations of course).

Then we get some info on the 3DS version. In Team Battles you’ll be able to select whatever color choice you want for your character regardless of your team color. This is achieved by putting a color outline around each character that is their team color. In the screenshot we see Donkey Kong, Mario, Link, & Samus all in their default color schemes whereas in previous Smash games they’d be in Red, Red, Blue, & Blue respectively. No word thus far on whether or not this will be included in the Wii U version.

We wrap up this week with a “new” character reveal. Well, he’s not new to the series, but newly confirmed for Super Smash Bros. For Nintendo 3DS & Wii U. This is of course Ike from the Fire Emblem series, specifically from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. Ike made his first Smash Bros. appearance in Super Smash Bros. Brawl on the Wii and these entries will mark his 2nd appearance in the series. This version of Ike is from Radiant Dawn and he will have his Aether ability and his sword will be able to deal heavy damage according to Sakurai-san.

Source: Miiverse

Weekly Smash Up 14 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to the Weekly Smash Up where we take a look back at the Super Smash Bros. For Nintendo 3DS & Wii U screenshots Masahiro Sakurai has posted on Miiverse for the past week. We start off the week of May 12th, 2014 with a look at the wire frame version of Little Mac, who is a new playable character for these entries in the series. Sakurai-san also shares that Shigeru Miyamoto himself was responsible for the original Little Max wire frame pixel art.

Next up we take a look at a special attack for Charizard, who is also a new playable character for the series. Well he was playable in Brawl (as part of the Pokémon Trainer triple character), but this is his first solo playable version. This move is called Flare Blitz and it will cause recoil damage to Charizard if you damage your opponent with it. It will be Charizard’s side special attack. Sakurai also confirmed in a follow-up screenshot that Mega Charizard X would be Charizard’s Final Smash ability.

Then we move on to take a look at a new collectible trophy. This one features Brittany from Pikmin 3 (along with a Red Pikmin being plucked out of the ground) on Wii U. Sakurai-san says she won’t be playable but does mention her being well designed, which could possibly be a tease for the future.

Moving on, we get a look at another trophy, but this one is an assist trophy. It’s none other than the Color TV-Game 15, which was the second ever console produced by Nintendo. It appears that when this trophy is used a game of light tennis will take place in the middle of your battle.

Finally we wrap up this week with a screenshot of the Villager, who is another newcomer to the series. Sakurai shares that players will be able to select a female version of the Villager in addition to the male Villager. It also appears that there will be different costume choices available for both versions as well.

Source: Miiverse

Weekly Smash Up 12 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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For the latest Weekly Smash Up for the week of April 28th, we got a look at a new Assist Trophy. It’s Midna and she is of course from Twilight Princess and will apparently run amok according to Masahiro Sakurai. This marks her second appearance in the Smash Bros. series, but her first in a form other than just a collectible (she was in sticker & collectible trophy form in Brawl). Next up, we take a look at tether recovery, which returns from Brawl. We find out that more than one character can tether to a ledge at the same time and the priority system works the same way as a regular ledge grab. The range for this move has been increased as well. Then we move on to the Super Leaf, which is a new item in Super Smash Bros. For Nintendo 3DS & Wii U, as Nintendo has been recently featuring it again after it’s reappearance in Super Mario 3D Land (which was the item’s first appearance in over 20 years). In SSBFN3DSAWU, the Super Leaf will let players float in the air when you jump, similar to its ability from SM3DL and Super Mario 3D World. Sakurai-san said the team is still deciding on whether you’ll be able to use the tail to attack opponents or not. Our fourth image show Orne, from Kid Icarus: Uprising on 3DS. Orne will be a stage hazard in this new entry of Smash Bros. Our final picture this week shows off another Assist Trophy, one which was previously unannounced. This one is Dillon from Dillon’s Rolling Western, a downloadable title from Nintendo & Vanpool on the 3DS eShop. Sakurai-san seemingly teased that Dillon will assist players by rolling, which would make sense given the name of his games implies rolling.

Source: Miiverse

Weekly Smash Up 6 – Super Smash Bros. For 3DS & Wii U Screenshots

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In this week’s Weekly Smash Up we got a look at a chubby version of Little Mac in trophy form. Apparently this is from Captain Rainbow, a Japan-only game Nintendo released for the Wii back in 2008. We also have a new stage revealed in the Prism Tower from Pokémon X & Y which of course has a map based on France and thus the tower is based on the Eiffel Tower. Next up Sakurai-san shares that they are changing Zelda’s Din’s Fire move. They are making it a more powerful move that’ll deal more damage the longer the distance it travels and if you manage to hit your enemy with the “core” of it. We also get a funny screen showing Donkey Kong investigating a Motion Sensor Bomb, which is sure to go off in his face any second. We close out this week looking at a new stage from the 3DS version. According to Just Push Start, this is from the Japan-only DS game, Tomodachi Collection which was a Sims-like game which used Miis instead of Sims-like characters. So if you ever wanted to see Nintendo characters fight in an apartment, you’ll be able with the new Super Smash Bros. game on 3DS apparently. Gotta love the wacky stage choice, though it’s not unprecedented. I mean we did have an Electroplankton stage in Brawl after all. What’s your thoughts on the Din’s Fire change and the new stages? Let us know below.

Source: Miiverse, Just Push Start, & Moby Games