I don’t know about you, but I really hate the idea of exclusives for games based on what platform they happen to be on. Sure I get that Nintendo games will only be on Nintendo platforms, Microsoft games will only be on Microsoft platforms, and Sony games will only be on Sony platforms, but why must third parties do this exclusive this-and-that garbage on various platforms? No one in their right mind is going to be the same game for all 3 systems. So what’s the point? All you do with that is fracture the potential audience in my opinion. Take the latest example we posted below. If you buy the PS3 version of Assassin’s Creed III you get an exclusive mission dealing with Benedict Arnold. But if you buy the Wii U version you get Wii U GamePad controls and what not. And I’m sure the 360 & PC versions will each have something exclusive as well.
In my opinion, the only thing that should be exclusive is something that in unique to that system. Like with the Wii U GamePad. Obviously you wouldn’t see that on the other systems, at least not in the same form. Now imagine if Xbox 360 was the only system with online support, then it would make sense to only have online features for that platform for example. But to put something so non-platform specific in the game and then make it platform-exclusive is short-sighted and dumb in my opinion. What’s next? You can only finish this game if you buy it on all 3 systems? Give me a break. That’s like selling the game for $180 at that point. Which of course is ridiculous. I say we need to end platform exclusive content when it’s not necessary by console design. That’s just my take on it.
Source: GameSaga Original