Posts Tagged ‘Press Releases’

Super Smash Bros. For Nintendo 3DS & Wii U – Nintendo Direct Press Release

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REDMOND, Wash., April 8, 2014 – A new Nintendo Direct video revealed numerous details about the upcoming Super Smash Bros. video games for the Wii U and Nintendo 3DS systems. At the start of the video, series creator Masahiro Sakurai announced that the launch of the Nintendo 3DS version of the game is planned for this summer, with the Wii U version planned for winter 2014. Both games will be available in stores and in the Nintendo eShop for their respective platforms. Sakurai also detailed many of the stages and items in both versions, described the games’ online functionality, revealed a new mode exclusive to the Nintendo 3DS version and announced fan-favorite Greninja, a Pokémon from the Pokémon X and Pokémon Y games, as a new playable character.
“New Super Smash Bros. games are a major event for video game fans everywhere, and present an experience that only Nintendo can offer,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “Fans have two launches to look forward to this year, and they will want to get in plenty of practice with the Nintendo 3DS version so that they can be prepared for the launch of the Wii U game later in the year.”

Mario Kart 8 (WU) – Tons Of New Info, Screenshots, Concept Art, Trailer, Gameplay Footage, & More Videos

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Well if you’re a Nintendo fan and a Mario Kart fan, this morning did not disappoint. It was rumored that there would be new info for Mario Kart 8 revealed today as there had supposedly been am embargo on info from a new preview build of the game that Nintendo recently showed off in private sessions. That embargo has now been lifted and there are tons of new details to talk about, so let’s get right into it. First up we have a brand new trailer highlighting some new tracks & items:

Direct Link

As you can see we now have new items like the Boomerang Flower from Super Mario 3D World (and Super Mario 3D Land) and a usable Piranha Plant similar to the ones in SM3DW. The Boomerang can be thrown forwards or backwards up to 3 times and can hit multiple targets with 1 toss. The Piranha Plant will give you a small boost of speed when it reaches out to chomp on a player in your way. We have also more characters shown such as Metal Mario, Lakitu, Shy Guy (these three are making their console version debut in the series — they were first playable in Mario Kart 7 on 3DS). We also have the Koopalings (Iggy, Larry, Wendy O. Koopa, etc.) who have never before been playable in a Mario Kart title or in any Mario game period). Toadette also makes her return after not appearing in 7. The full list of confirmed playable characters thus far are:

  • Mario
  • Luigi
  • Yoshi
  • Peach
  • Daisy
  • Donkey Kong
  • Bowser
  • Toad
  • Toadette
  • Wario
  • Waluigi
  • Rosalina
  • Koopa Troopa
  • Baby Mario
  • Baby Luigi
  • Baby Daisy
  • Baby Peach
  • Larry Koopa
  • Iggy Koopa
  • Roy Koopa
  • Wendy O. Koopa
  • Morton Koopa, Jr.
  • Ludwig von Koopa
  • Lemmy Koopa
  • Shy Guy
  • Lakitu
  • Metal Mario

There will be 16 new tracks along with 16 tracks from previous titles. The Retro ones have been upgraded in various ways. Some will add the anti-gravity mechanic which is one of the new features in this entry of the series. Toad’s Turnpike has added ramps to some of the trucks that you can drive onto and zoom past other players and traffic. Moo Moo Meadows has received a graphical overhaul. Mario Circuit from the GBA game has added a 45 degree angle tilt to part of the track. Other returning features are underwater sections and the hang glider mechanic for airborne portions.

Mario Kart 8 will feature 4 player split-screen and it supports frame rates of 30 FPS. You’ll be able to earn coins from item boxes and can collect up to 10 per track. Another item change is that you will no longer be able to hold multiple items at the same time. In previous entries in the series, you could dangle a banana peel or turtle shell for example, behind your kart and then pick up a 2nd item to use afterwards. This has been removed.

The GamePad will get some use in Mario Kart 8. You can use it for the horn as expected, but you’ll also be able to view the map of the course, rankings, or your live gameplay. Players will also have the option to put together a highlight reel at the end of a race. You can even set it up to automatically create a video for you. You can specify the length of your clips, who the camera should follow, and what types of things to focus on, like the use of items or big jumps.

Online play will be supported in Mario Kart 8 as well, for up to 12 players. Spin Turbo is another new feature. This allows you to gain a boost in speed when you’re upside down or on walls and run into other players. Live music (previously recorded) will be included in this version of Mario Kart, which is a first for the series. This will only be applicable for select courses. Mario Kart 8 will support just about every control method. This includes the aforementioned GamePad, the Pro Controller, the Wii Wheel, and the Wii Remote & Nunchuk. Off-TV Play will be supported on the GamePad as well.

Some more info about some of the tracks in the game has been revealed as well. There is a course based on a water park that will have underwater parts as well as amusement park like sections on land. In Mario Kart Stadium, there will be an event taking place and it will have anti-gravity parts. For Thwomp Ruins, there is a huge stone wheel that will fall and open up a new section of the track that can possibly be used as shortcut. Some course like Cheep Cheep Beach (Mario Kart DS) will not feature anti-gravity. Instead, this course focuses on turns and things like speed boosts. Toad’s Turnpike will have anti-gravity walls that have speed boost pads as well. A couple other returning tracks are Donut Plains 3 (Super Mario Kart & Mario Kart: Super Circuit) and DK Jungle (Mario Kart 7).

Mario Kart 8 may be the first entry in the series to feature nearly full item customization, akin to what is seen in the Smash Bros. series. Nintendo experimented with the idea in Mario Kart 7 and looks to be embracing it more so in Mario Kart 8. You could have a race with just bananas for example, or with no items at all.

Anti-gravity despite being a new feature and perhaps the most prominent one of this entry in the series, will not always be forced on the player. Later tracks will feature the concept on an optional basis. Producer Hideki Konno stated that you could veer off to different sections of a track that have anti-gravity to avoid other players or enemies or to pick up extra items, similar to side sections of tracks in previous MK games.

The collision speed boost on anti-gravity sections works for lightweight characters as well. One of the recurring features in the MK series was that heavyweight characters could knock lightweight characters out of their way just by driving into them. Now the light characters get to flip that around and return the favor on anti-gravity portions of tracks. Nintendo believes this new mechanic will open up additional strategic elements in the series, even some they can’t envision that players discover on their own.

IGN also shared a picture featuring 2 unknown items you can see here:

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It’s not currently known what function these items may have, but the one on the left does resemble the cannon power-up from 3D World as well as the light box power-up, so it’s possible it could be either one of those, or perhaps something different that functions similarly. The other one, the Mario Kart 8 symbol, is not as obvious. IGN speculates that it could be similar to the Lucky 7 item from Mario Kart 7 which gave you a spinning shield with 7 different items and when you press the item button it uses the one directly in front of your kart.

Unfortunately, Mario Kart 8 will not have a create-a-track feature like some racing games. Producer Hideki Konno basically explained that Nintendo feels that they cannot make the feature fun enough or compelling enough to warrant inclusion in the series. He states that course creation is a difficult process for them and they have to constantly refine each one to make sure it will be fun for everyone. He did say that if can come up with a solution that will be fun for everyone they may reconsider adding this feature later on, though he didn’t specify if that would take the form of DLC or a new entry in the series.

Speaking of tracks, it’s been potentially confirmed by NWR that Retro Studios is not involved with Mario Kart 8 or its tracks. Retro had contributed help with some of the retro courses in Mario Kart 7 and the DK Jungle track in 7 as well.

Mario Kart 8 is scheduled to be released on May 30th for North America & Europe, May 31st for Australia, and May 29th for Japan.

Check out the full press release and a lot more videos after the jump.

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Guild Wars 2 (OSX & PC) – Wardrobe System Screenshots, Trailer, & Details

Direct Link

If you’re a Guild Wars 2 player and have been wanting more cosmetic options for your characters, you’re in luck. NCSOFT & ArenaNet have announced that they are adding a new featured called the Wardrobe System into the April update for the game. This seemingly will funciton similarly to the transmogrification feature from World of Warcraft, except in Guild Wars 2, the Wardrobe is account-wide, so you can access any outfit you create on any character on your account.

Source: GamesPress (1 & 2) & ArenaNet

Shin Megami Tensei – Now Available For The First Time Ever Outside Japan

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Delve deeper into the world behind the Shin Megami Tensei universe with the game that started it all. Localized into English for the first time in history, Shin Megami Tensei explores the iconic struggle between Law and Chaos with over 40 hours of dungeon-crawling, role-playing action. The game, which regularly costs $7.99, is on sale for $5.99 through March 31.

Shin Megami Tensei is the flagship title that established ATLUS as a leading developer of mature-themed, strategy-deep role-playing games, spawning numerous subsequent franchises, such as the Persona, Devil Summoner, and Devil Survivor series. Collectors won’t want to miss this opportunity to experience the original Shin Megami Tensei role-playing game.

The iOS version of Shin Megami Tensei features

Everything little thing matters: Character choices play a major role in SMT. Not only do they affect the outcome of the game’s ending, but also critical gameplay elements along the way – from the facilities players can access to the equipment they can use even limiting the demons that are recritable.

Fuse at your own risk: With two alignment scales to deal with, Law vs. Chaos and Light vs. Dark, micromanaging teams of demon soldiers becomes an addicting challenge.

A bit longer than a bathroom break: Shin Megami Tensei is the full-fledged version of the role-playing game, meaning it’s 40-60 hours’ worth of dungeon crawling in your pocket, everywhere you go.

The first of its kind: Unless you were prescient enough to import the title from Japan and proficient enough in the language to understand the nuances of the intricate story, this is the first time the story of Shin Megami Tensei is being told in North America.

Step away from clear notions of good and evil, right and wrong. There are demons in the world, but whether they are ally or enemy depends on player actions. In Tokyo 199X, a mysterious murder leads to the emergence of demons and an escalating global conflict thanks to the rise of a charismatic rebel leader in possession of a demon army, and external forces that wish to crush such threats with extreme measures. As the protagonist, players have an unusual ability (via computer program) to communicate with and recruit demons to fight for them. As they collect demons, the program will allow you to store, summon, and fuse them to create the right team to negotiate the ever-changing balance of powers, and fight for the kind of world you ultimately wish to live in.

Shin Megami Tensei is now available exclusively on the App Store at the discounted price of $5.99 through March 31. Beginning April 1, the game will revert to its original $7.99 price.

Source: All Games Beta

Sega Humble Bundle Deal Announced

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SEGA® Europe and SEGA® of America, Inc. are pleased to announce a SEGA themed Humble Bundle with some amazing titles on offer for a limited time. Gamers logging on to www.humblebundle.com from 13th March to 20th March, can grab four classic SEGA titles for donations of less than $5.99 while larger donations will reap bigger benefits in a three tiered system.

Customers who choose to donate less than $5.99 will be given a Steam key to download the first tier of games which include Alpha Protocol™, Company of Heroes™, Rome: Total War™ and Hell Yeah! Wrath of the Dead Rabbit™. Donate $5.99 or more to access the second tier and SEGA will throw in another Steam key which will download Typing of the Dead: OVERKILL™, Binary Domain™, Medieval II: Total War™, SEGA Genesis™ Collection and Renegade Ops™. If you are feeling particularly generous and donate $14.99 or more, you will access the third tier and receive a third Steam key for the
critically acclaimed strategy epic, Total War™: Shogun II.

Proceeds donated to charity will be split amongst the following five extremely worthwhile organisations: Make-A-Wish (www.wish.org), Whale and Dolphin Conservation (www.whales.org), Willow Foundation www.willowfoundation.org), Special Effect (www.specialeffect.org.uk) and GamesAid (www.gamesaid.org).
“We’re extremely proud to present gamers with a SEGA themed Humble Bundle.” said John Clark, Vice President of Digital Distribution at SEGA, “It’s a fantastic way to bring some of our classic games to a new audience while helping fund raising efforts for a variety of extremely good causes.”

For more information regarding Humble Bundle, log on to www.humblebundle.com. For more information about SEGA, log on to www.sega.co.uk.

Source: GamesPress & Humble Bundle

Total War: ROME II Hannibal At The Gates Campaign Pack DLC Announced – Artwork, Screenshots, & Press Release

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SAN FRANCISCO & LONDON – March 13, 2014 – SEGA® of America, Inc. and SEGA® Europe, Ltd. today announced that Total War™: ROME II will receive its second major Campaign Pack DLC March 27, 2014.

Dropping players into the Western Mediterranean at the outbreak of the second Punic War, Hannibal at the Gates features a new campaign map focused on the tinderbox geopolitical situation that brought two ancient world superpowers to all-out war; with sworn rivals Scipio and Hannibal at the very heart of the conflict.
Five playable factions will feature a wealth of new units. Main protagonists Rome and Carthage will benefit from a new civil tech tree based around diplomacy, while the challenge in the shadow of these mighty empires for newcomers Syacuse, the Arevaci and the Lusitani will be formidable.

In addition to this, another significant free content update for ROME II will also drop soon, benefitting all players regardless of whether they own any DLC. Details will be revealed in the next episode of community TV show Rally Point, coming soon.

ROME II itself has continued to sell strongly since its launch in September last year, DLC and free content being released regularly. With more than one million units sold by the end of 2013 and continuing high performance, it remains the fastest-selling and most commercially successful Total War game to date.

ROME II was hugely ambitious for our studio,” said Mike Simpson, Creative Director at CA, “We do regret that some reviewers and core fans didn’t get everything they wanted from it. We are committed to improving and adding to the game over the coming months; we very much want ROME II to be remembered as one of our best.”

Total War™: ROME II – Hannibal at the Gates is available for pre-order now here, priced $14.99/£9.99/€14.99. For more information check www.totalwar.com.

Source: GamesPress (1, 2, & 3)

Soulcalibur: Lost Swords Adds Princess Hildegard von Krone – Screenshots, Trailer, & Press Release

[fve]http://www.youtube.com/watch?v=2BoxeccthxA&feature=player_embedded[/fve]

Direct Link

As the heir to the King of Wolfkrone, Hilde showed an ability to rule and gather people at an early age. After her father’s insanity, our heroin had to show to her people that a true leader remains within the Kingdom: the quest to destroy Soul Edge was depending on her now…

Years after winning the war, the “Rebuilder of her Motherland” is back and ready for a new quest in SOULCALIBUR LOST SWORDS!

SOULCALIBUR LOST SWORDS will provide players with an incredibly deep single-player experience built upon the award-winning 3D weapons-based combat that is known and loved around the world. The free-to-play title will be available exclusively on the PlayStation 3 system this spring in Europe and Australasia.

For more information about NAMCO BANDAI Games’ entire line up, go to www.NamcoBandaiGames.eu, for more information about SOULCALIBUR LOST SWORDS, please visit www.SoulCalibur-LostSwords.com.

SOULCALIBUR™ Lost Swords & © NAMCO BANDAI Games Inc.

Source: GamesPress (1 & 2), All Games Beta, & Namco Bandai Games

Castlevania: Lords of Shadow – Mirror of Fate HD Coming To PC – Screenshots & Press Release

Konami Digital Entertainment, Inc. has announced plans to bring Castlevania: Lords of Shadow – Mirror of Fate HD to Steam® for PC later this month.  

Gorgeously re-envisioned in high-definition, Castlevania: Lords of Shadow – Mirror of Fate HD is set 25 years after the events of Castlevania: Lords of Shadow, and acts as a precursor to Castlevania: Lords of Shadow 2, available now. The game will be available exclusively via the Steam download service later this month.

As the middle title in the trilogy, Castlevania: Lords of Shadow – Mirror of Fate HD tells the story of some of Gabriel Belmont’s descendants, including Simon and Trevor Belmont, as they battle their own destiny only to discover their true, shocking fate. Trevor Belmont, a knight of the Brotherhood of Light, sets out to avenge his mother’s death at the hands of his father, who has returned from years of exile to take up residence in a mysterious castle. The powerful figure that was once Gabriel Belmont now stands as Dracula, a powerful vampire. Dracula has declared war upon the Brotherhood and thus the scene is set for a powerful showdown between father and son. 

In Castlevania: Lords of Shadow – Mirror of Fate HD, players take on the role of multiple characters, each of whom has unique abilities acquired while playing during the game’s different eras. Featuring a huge array of combos and an intuitive strategic combat system, players can use their characters’ weapons and magical abilities to take down anything in their path. The game offers huge, detailed levels and players will encounter enormous boss fights brought to vivid life within the PC game’s stunning HD presentation. The PC version also includes online leader boards and the popular ‘Boss Rush Mode’, plus the addition of Steam Achievements.

Castlevania: Lords of Shadow – Mirror of Fate HD will be available via Steam® for PC later this month.

Source: GamesPress (1 & 2)

Western Releases Announced For Mugen Souls Z

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NIS America is thrilled to announce that the exciting RPG Mugen Souls Z is set to release in North America on May 20 and in Europe on May 23. Created by Compile Heart and GCrest, Mugen Souls Z features a vibrant, free-roaming battle map, unique turn-based combat, and massive amounts of customization to quench even the most hardcore RPG fan’s thirst. Top all of that off with billions of points of damage, player level caps of 9,999, and gorgeous art, and you, sir or ma’am, have got yourself one seriously fun RPG.

About the game

Our favorite Undisputed God of the Universe, Chou-Chou, returns with her crew for a brand-new story revolving around the zodiac. Taking place immediately after the first game, you take control of the goddess Syrma, who meets Chou-Chou just after the end of the first game’s events. Syrma is out to stop an ancient threat to her world that has recently awakened. 9999 levels of maniacal mishaps and ethereal adventures await Syrma, her crew, and hordes of shampurus as Mugen Souls Z hits Western shores in 2014!

Key features

A whole new set of worlds: Chou-Chou and her peons are back in another adventure, with a new cast of wacky characters waiting to show them around the 12 worlds!

Improved battle system: Gameplay is even faster and crazier with all-new G-Castle battles, combined team abilities, and overwhelming galactic special attacks!

The Damage Carnival: Deal enough damage, and the festival of pain will come to town! Activate your Damage Carnival to deal extra damage and earn more loot after battle.

Overwhelming customization: More job classes, more faces, more hair, more shirts, shoes, pants, glasses – more everything to create your ideal battle squad!

Notice: Due to the sensitive nature of some content, NIS America has decided to edit certain aspects of this title for its North American and European releases.

Source: All Games Beta

Constant C – Artwork, Screenshots, Launch Trailer, & Press Release

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[fve]http://www.youtube.com/watch?feature=player_embedded&v=wqLmTYJv7-k[/fve]

Direct Link

Today, 5pb.Games / Mages, publisher of interactive software, announced the release of IGS’s puzzle-platform game, Constant C on Xbox Live Arcade for the Xbox 360 video game and entertainment system and Steam.

About Constant C

In the not-too-distant future…

The [Superluminal Project] was initiated by the most brilliant scientists on earth under the guidance of the President and Professor Nicholas in the hopes of controlling the flow of time and space itself. The project was developed in a remote outer space research station with the full backing of the earth government. No expense was spared and the amount of resources dedicated to the project was unheard of in human history. This monumental undertaking bears with it the hopes and the expectations of all mankind regarding space and time travel.

But one day, time just suddenly stopped at the space station… The experiment, the people, everything was frozen in space and time.

A rescue robot is immediately dispatched to survey the damage to the space station and return things to normal operating parameters. However, things are in a worse state than you could have possibly imagined and now it’s up to you to fulfill all the duties that had been inevitably entrusted to you…

Solve the mystery of what went wrong and save the universe from destruction!

Key Features

Over 100 mind-blowing levels – Unique physics-based gameplay that let’s you control gravity, momentum and time.

Aesthetically pleasing hand drawn 2D graphics – Lush soundtrack and ambient sound effects complement the sci-fi setting.

Unravel the mystery – Explore the depths of the space station to discover what went wrong and save the universe from imploding on itself!

Time Attack Mode – New game mode to put your platforming skills to the test!

Source: All Games Beta