Posts Tagged ‘Weekly Smash Up’

Weekly Smash Up For The Week Of July 21st – July 25th, 2014 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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A bit of a quieter week for the Weekly Smash Up for the week of July 21st – July 25th, 2014. As there wasn’t a presentation this past week. Our first screenshot this week shows us Robin (who was just revealed in the week prior) fighting against Pit. Sakurai-san tells us that the image shows Robin using an ability called Nosferatu. This is the first ever move for the Smash Bros. series that will recover damage while dealing damage to your opponent. You’ll also get a bonus to the attack’s strength when attacking with it from behind. Sakurai also says that this ability was not found in Fire Emblem Awakening but it’s possible that it might make its way to the FE series.

We move on to take a loot at the Great Fox from Star Fox: Assault (and other games in the Star Fox series). The Star Fox mobile command center has been a stage in all previous Smash Bros. games and it’s likely it will be in these entries as well, though Sakurai doesn’t directly confirm this in the post, but rather hints at it saying that fights would be taking place on top of it.

Speaking of stages, we move on to a screen showing a stage which had already been announced, Wily’s Castle from the Mega Man series. This particular screen shows it as it appears in the 3DS version. As previously announced, the Yellow Devil will be featured on this stage and is seen in this image. Sakurai also mentions that this stage and the boxing ring stage will make appearances in both versions of the game even though most stages will be different between the two versions of the game.

We continue with the stage theme in our next image as take a look at an exclusive stage for the 3DS version. This is a stage based on Tomodachi Life. If there are characters in a room, then the walls will disappear as long as someone is in the room. If no one is in a room, then the walls are put up and you cannot see in that room until someone enters. Sakurai-san mentions that the rooms will be random selections from a group of different ones.

The next screen is a follow-up to the Tomodachi Life stage post and shows us a Mii who is living in a room on the stage. The Miis that are able to appear are ones that are on your 3DS system. It’s unknown if they interact with the fighters or not, but it appears that they will just be part of the background of the stage.

Another screenshot from the 3DS version here. This is the menu screen for Super Smash Bros. For Nintendo 3DS. This is the first image of the menu and it appears to be styled in a similar fashion to to Brawl’s. We see a bunch of different options here. There’s Smash, Online, Challenge, Smash Run, StreetPass, Games & More, and curiously, a small option that is labeled Wii U. What is this? Who knows? Perhaps you can control the Wii U version with your 3DS? Perhaps the two versions can connect to each other in some other fashion? Maybe it’s for transferring data between the two versions? I guess we’ll find out what this does later this year when both versions are released.

We wrap up the week with a follow-up image showing us what the bottom screen will look like when you’re on the main menu in the 3DS version. According to Sakurai, this will show an image that corresponds to each game mode. The bottom screen will also feature touch buttons for info on how to play the particular mode and something called powers.

Source: Miiverse

Weekly Smash Up For The Week Of July 14th – July 18th, 2014 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Here is the Weekly Smash Up for the week of July 14th – July 18th, 2014 where we review the screenshots of Super Smash Bros. For Nintendo 3DS & Wii U that Masahiro Sakurai has posted on the Smash Bros. Miiverse Community from the past week. Our first screenshot this week shows us a new trophy. This is Rayman from the Rayman series of games by Ubisoft. Sakurai-san says Ubisoft made this 3D model themselves specifically for use in Super Smash Bros. For Nintendo 3DS & Wii U.

We move on to a new character reveal! Robin will be joining the battle as revealed during the live stream on Monday (which had a live blog for). Robin is the player avatar from Fire Emblem Awakening and will be playable in both male & female forms.

Speaking of character reveals, our next screen confirms the return of Captain Falcon from the F-Zero series! Many people online were speculating that Falcon would not be back and thus I’m sure many are happy he has been confirmed as returning to the series. It wouldn’t have made much sense to leave him out IMO as he has been in every entry in the series thus far. The only other characters from the original game on the N64 yet to be confirmed for Super Smash Bros. For Nintendo 3DS & Wii U are Ness (from Mother/EarthBound) and Jigglypuff (from Pokémon).

We continue with character reveals and get confirmation of another new playable character, Lucina from Fire Emblem Awakening. According to Sakurai, Lucina’s abilities will be the same as Marth’s, though her control style is slightly different because of how her sword functions.

Sakurai then talks about character slots vs alternate genders/costumes in the next screen. He says that if there is any difference in abilities, then that means there needs to be a new slot for that character, hence why Lucina gets her own slot, but the different genders for the Wii Fit Trainer, Villager, & Robin do not.

In the next screenshot, we see a closeup of Lucina and Sakurai-san says that this will probably not be visible in-game, but she will have the Mark of Naga in her left eye. This indicates that she is a descendant of Ylissean royalty according to Fire Emblem Awakening.

Next up, we take a look at some of Robin’s attacks. Robin will use both swords and books to fight. His main sword is called the Levin sword and is activated through the use of smash attacks. But just like in FEA, the sword will break after a certain number of uses and will need time to be regenerated. If your Levin sword is unavailable, Robin will use a bronze sword instead.

The next screen shows us a book (or tome) attack called Arcfire. Arcfire summons fire from above and then launches it in a pillar towards your opponent(s). Sakurai also says that Robin’s tome will vary based on which special attacks he uses.

We then see a screenshot of a 3DS-exclusive stage, the Living Room. We also get confirmation that Nintendo has added cats into the game that seemingly will function sort of like the dogs from Nintendogs. Of course cats were found in Nintendogs + Cats on the 3DS.

The week is is wrapped with a look at Screen K.O.’s This of course is where you or your opponent(s) are launched towards the screen as you are thrown out of  the level due to a usually high percentage of sustained damage. This particular screen shows Mario & Little Mac on the receiving end of a Screen K.O. Sakurai-san also mentions that when you’re playing in a time limit match, Star K.O.’s will stop occurring when it gets close to the end. This might be true of Screen K.O.’s as well, but this is unknown as of now.

Source: Miiverse

Weekly Smash Up For The Week Of July 7th, 2014 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to GameSaga’s Weekly Smash Up, our weekly feature where we review the screenshots of Super Smash Bros. For Nintendo 3DS & Wii U that Masahiro Sakurai has posted on the Smash Bros. Miiverse Community from the past week. For the week of July 7th, our first screenshot examines an attack used by the Mii Gunner. It will have the longest reach of all side smash attacks according to Sakurai-san, but apparently some characters, like Kirby for example, can duck underneath it.

Our next screen shows us another long distance attack, this time it’s Palutena’s up smash attack which appears to fire a beam of light in an upward direction, similar to Pikachu’s Thunder ability from previous games.

Speaking of Palutena, she appears in the next screen this week with a look at her Heavenly Light ability. This looks like it will create a massive faint pillar of light damaging anyone unlucky enough to be caught in it. But according to Sakurai, this attack is no-flinch. What does that mean? It simply means that you do not react to damage, i.e. you won’t be knocked backwards from this attack, but you will still incur damage.

Moving on, we see the Dark Emperor from Find Mii 2 in our next screenshot. We also see a Mii Fighter and a female Villager. The Mii has on a Mii Force Helmet which seemingly indicates that Mii’s will be able to have accessories as part of their appearance. The Dark Emperor will cause status changes depending on your character’s color. Red ones get stronger usually for example.

The next screen shows us a couple of alternate costumes. One for Samus and one for Mario. Samus is wearing her Light Suit which was first seen in Metroid Prime 2: Echoes. Mario meanwhile, is wearing a patriotic looking outfit from NES Open Tournament Golf AKA Family Computer Golf: U.S. Course in Japan.

Sakurai then shows off a taunt move from Pac-Man. This is his up taunt and it’s called Namco Roulette. This will cause random Namco characters to appear when used, specifically ones from the 1980s era of Namco games.

The next screenshot and the last of the week shows off other various Namco characters that will appear as part of this taunt ability.

We wrap up this week with not a screenshot, but rather an announcement. Masahiro Sakurai posted that the team will be announcing a new character during a live stream event on the official website. This will take place at 10:00 AM Eastern on July 10th, 2014 and will be broadcast on the Nintendo YouTube channel as well. We’ve embedded the video that is going to be the live stream (on Monday) below. We’re also planning to do live blog coverage of the reveal starting around 10:00 AM Eastern on Monday, July 14th. So get ready to throw down with a new challenger!

Smash Bros. 7/10/14 New Challenger Live Stream Reveal Video

Direct Link

Source: Miiverse & Nintendo (1 & 2)

Weekly Smash Up 21 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to GameSaga’s Weekly Smash Up, our weekly feature where we review the screenshots of Super Smash Bros. For Nintendo 3DS & Wii U that Masahiro Sakurai has posted on the Smash Bros. Miiverse Community from the past week. For the week of June 30th, our first screenshot shows us another enemy that will appear in Smash Run on the 3DS. This is called a Poppant. Poppants are returning from Brawl’s Subspace Emissary mode.

Our next screen shows us the Glint Beetle from the Pikmin games. According to Sakurai-san, you’ll be able to get more “gold” by repeatedly hitting it. What does he mean by gold? Perhaps collecting coins or items?

Then we move on to a screen showing us Little Mac fighting against himself. You’ll be able to select his pink hooded sweatshirt (AKA jogging/track suit from the original Punch-Out’s “cutscenes”) as an alternate costume when you play as Little Mac. Sakurai also mentions that this version of Little Mac wasn’t showing during E3 and confirmed that there are still more things yet to be revealed like this one.

Then we see Rosalina battling a Mii Gunner. Rosalina appears to be in a Fire Flower dress which is similar to the Super Mario 3D World one. We also learn that the appearance of the Mii Gunner’s arm cannon will vary depending on what outfit your Mii is wearing. Attacks will remain the same regardless of outfit, however.

Speaking of arm cannons, our next update was about Mega Man. This screenshot shows us Mega Man.EXE from the Battle Network series and Mega Man Volnutt from the Legends series. They will be pat of Mega Man’s Final Smash move as previously revealed.

Then Sakurai-san reveals in the next screenshot that these same Mega Man characters will appear in trophy from, showing us a trophy of Mega Man X from the 3DS version.

We then get a new stage reveal! It’s called Pac-Maze and is only found in the 3DS version of the game. It’s based on the maze from the arcade classic Pac-Man. Sakurai says that you consume 100 Pac-Dots, you’ll create a Power Pellet that will be your color.

The week is finished off in the same post talking about this stage. Just like in classic Pac-Man, when a player eats a Power Pellet, the ghosts on the level will turn blue and will be able to be attacked. You’ll kill the ghosts by touching them, but Sakurai-san tells us that they only become vulnerable on your screen. This means that unless other players have eaten Power Pellets as well, the ghosts will still do damage to them.

Source: Miiverse

Weekly Smash Up 20 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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It’s time once again for the Weekly Smash Up, our weekly feature where we review the Super Smash Bros. For Nintendo 3DS & Wii U screenshots that Masahiro Sakurai has posted on Miiverse for the past week. For the week of June 23rd, we start off a screen showing Rosalina facing off with some sort of fairy looking person. According to posters on Miiverse, this is apparently a stage based on Pac-Land, a platformer version of Pac-Man from 1984.

Our next screenshot shows us Link in an outfit similar to the one from Skyward Sword that he wears before obtaining his traditional green tunic. He is taking aim at someone or something with his trusty bow & arrow.

Next up we get a different version of the Balloon Fight screen from a while back. This time it is showing characters quite similar to the appearance in the original NES game, albeit in modern polygonal form. Sakurai wrote in his post that it will be playable with four players. It appears this may be limited to the 3DS version as the screenshot was marked 3DS. It also looks like it will use the retro style graphics for  the stage with modern ones for the characters. This is pretty awesome in my opinion. The music in the original game was awesome and the game itself was pretty fun as well.

We then move on to a screen showing off Nabbit, with Kirby in hot pursuit. This is on the Mushroom Kingdom U screen. Sakurai-san tells us that Luigi is Nabbit’s bag even though we can’t see the green clad hero. It appears that the purple bandit will be a stage hazard for this level.

Finally, in today’s screenshot, we wrap up the week with a look at Mario & a couple of Mii Fighters. According to Sakurai, when you assign different traits to your Mii, these can be brought to the Mii Fighter playable character. So for example, a big Mii will become a powerful fighter, while a smaller one will be a quick fighter.

Source: Miiverse

Weekly Smash Up 19 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to the Weekly Smash Up where we take a look back at the Super Smash Bros. For Nintendo 3DS & Wii U screenshots Masahiro Sakurai has posted on Miiverse for the past week. For the week of June 16th, we start off with a look at the Mii Swordfighter, who was announced as being playable (one of three Mii Fighter forms) at E3 last week. The Mii Swordfighter has at least three different weapons, Shurikens of Lights, Chakrams, & Gale Strikes. The player has some degree of control over the Chakram as well.

The next screen shows us Eggrobo who a machine used by Dr. Eggman in the Sonic series. He’ll be making an appearance as an enemy in the Smash Run mode on the 3DS version and attacks with laser beams.

Wednesday brought us the reveal of another new mini-game for the 3DS version, Trophy Rush. Sakurai-san called it “quite a bit different from Coin Launcher” and said that they’re not going to share details about it just yet.

Our next screen shows Pac-Man using a special move called Bonus Fruit. While charging the attack, your bonus will change and each have unique traits and movements as you throw them. They will loop through in the same order as in the original Pac-Man.

Our final screenshot this week shows us Donkey Kong performing a special attack called Storm Punch. This looks like it might be somewhat similar to his old wind up punch attack in previous Smash games, but now it appears that it might generate a gust of wind.

Source: Miiverse

Weekly Smash Up 18 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to the Weekly Smash Up where we take a look back at the Super Smash Bros. For Nintendo 3DS & Wii U screenshots Masahiro Sakurai has posted on Miiverse for the past week. This week we start off with a look at Meloetta, who is a Pokémon that will be appearing in the game in some form, probably as part of the Poké Ball item. It uses vocalizations for attacking and these can bounce off land making it handy for enclosed combat. Our next screen shows us another stage, this time for the 3DS version. This stage is based on New Super Mario Bros. 2 and will feature lots of coins to collect like its namesake does. You can even change into a gold version of your character temporarily after collecting 100 coins. This will make your attacks stronger and attacks will not knock you back. We get another new challenger in the next screenshot this week. Miis were announced during E3 as playable characters. They’re officially being called Mii Fighters and will have a variety of special moves. Sakurai-san also posted about the Palutena reveal in a follow-up comment on this post and she too will be joining the roster of SSBFN3DSWU. And we’re not done with new fighters, as our next screen reveals another new one, this time a 3rd party character. That is of course Pac-Man from the classic arcade games of the same name, from Bandai Namco. His physical appearance will not be the old school style shown in the screen, but rather the more modern version with arms, hands, legs, & feet as seen in recent platforming Pac-Man games. Moving on, we see one of the new fighters we mentioned, Paluntena (from the Kid Icarus series) taking part in the Home Run Contest, a mini-game that will be part of the 3DS version. This will be similar to other entries in the series though Sakurai says that there will be increased speed if you hit the Sandbag further and the glass will harder to break. Finally, we wrap up this extended week with a character montage showing off Mario, Mega Man, Pac-Man, & Sonic The Hedgehog respectively. As far as I know, this will be the first time all 4 characters have ever appeared in the same game together as a whole.

Source: Miiverse

Weekly Smash Up 17 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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Welcome back to the Weekly Smash Up where we take a look back at the Super Smash Bros. For Nintendo 3DS & Wii U screenshots Masahiro Sakurai has posted on Miiverse for the past week. This week we start off with a look at a new stage in the Wii U version. This is Mushroom Kingdom U and it is based around New Super Mario Bros. U. This stage will feature at least one transformation when the Magikoopa Kamek casts a spell and turns it into a nautical themed level complete with a Mega Urchin. Speaking of stages, our next screenshot shows what one looks like in trophy form and this the trophy of Tortimer Island on the 3DS version of the game. Sakurai-san mentioned wanting a real life figurine of this, which may have been a subtle tease of the pending amiibo announcement that Nintendo made at E3 (he had posted this prior to E3). Moving right along, we see a new item in our next screen, the Boomerang. Like some of the smaller thrown items in previous Smash games, the Boomerang is catchable and if you do catch one you have thrown, it will gain more power each time you throw it. Your opponents can also catch it though, so you’ll need to make sure you stay ready to catch it if they fling it back towards you. Next up we see Brewster and other Animal Crossing friends enjoying a cup of coffee at The Roost, which was first featured in Animal Crossing: Wild World on the DS. We finish out the week with another new stage reveal on Wii U. This time it’s the Coliseum from the Fire Emblem series of games. Sakurai said that this stage will also feature platforms that are activated by machines, though it’s unclear if these are activated by players, elapsed time, randomly, or something else.

Source: Miiverse

Weekly Smash Up 9 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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This week in the Weekly Smash Up, we only got to see 4 screenshots instead of the usual 5. Why? Because Nintendo held a Nintendo Direct event dedicated to Super Smash Bros. For Nintendo 3DS & Wii U on Tuesday, chocked full with new info. If you missed the event and want to catch up, check out our live blog/recap of it here. In our first screen this week, we see that Metroids have returned in this version of Smash Bros. It is floating above an Animal Crossing style town. My guess is that Metroids will once again be in the form of an Assist Trophy in the game. It’s likely that they will function similar to how they have previously, draining life from your opponent(s).

Next up, we see Pikachu lounging around with some boxes that are in the game. These are item boxes and the crate one seems to be the same as in previous games, though the metal-looking one looks redesigned/new and I believe the gift package one is brand new (perhaps it is replacing the Party Ball?).

In our next screen, we see Samus facing off with Zero Suit Samus who now has rocket/jet boots. These are mainly designed to improve her jumping & recovery ability as seen in the Nintendo Direct event. Zero Suit Samus is now an entirely separate character from Samus, as the team has removed character transformations (previously Samus would turn into Zero Suit Samus after using her Final Smash).

Finally, we wrap up the week with a look at a screen from the 3DS version’s exclusive mode, Smash Run. Smash Run plays like a new spin on Adventure Mode from previous entries in the series. You and your opponents have a set time limit to get as many power-ups as you can find and when the time expires you fight it out in battle mode. Sakurai-san’s comment makes it sound like you can equip items before Smash Run begins, but I’m not sure if that’s what he meant or if he meant finding them before the battle mode portion begins.

Source: Miiverse

Weekly Smash Up 8 – Super Smash Bros. For 3DS & Wii U Screenshots

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Sakurai-san has shared more updates about Super Smash Bros. For Nintendo 3DS & Wii U again this week and you can see all the new screenshots above. This week our first stop is with Luigi, fresh off the Year of Luigi. As you can see, he now has the Poltergust from the Luigi’s Mansion games and it appears this is now going to be used as his Final Smash. Next we see a stage that appears to be some sort of temple. Perhaps it is a stage from Kid Icarus, Zelda, or Fire Emblem? Or maybe even the return of the Custom Stage feature? Speaking of Zelda, our next screen shows off a new item for the Smash Bros. series, the Gust Bellows from Skyward Sword. It appears that it will allow you to blow your enemies off the platform they are standing as Toon Link seems to be doing so to Samus in the screen shown. We then see a move that has been redesigned, Pikachu’s Thunder move. The cloud will cause a Meteor Smash attack on your opponent when they are hit by it and of course the lightning damage from previous games as well. Finally, we wrap up the week with a visit from Isabelle from the Animal Crossing series who it seems will be making an appearance as an assist trophy, providing fruit to players (likely health restore items).

Source: Miiverse