Posts Tagged ‘Weekly Smash Up’

Weekly Smash Up 12 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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For the latest Weekly Smash Up for the week of April 28th, we got a look at a new Assist Trophy. It’s Midna and she is of course from Twilight Princess and will apparently run amok according to Masahiro Sakurai. This marks her second appearance in the Smash Bros. series, but her first in a form other than just a collectible (she was in sticker & collectible trophy form in Brawl). Next up, we take a look at tether recovery, which returns from Brawl. We find out that more than one character can tether to a ledge at the same time and the priority system works the same way as a regular ledge grab. The range for this move has been increased as well. Then we move on to the Super Leaf, which is a new item in Super Smash Bros. For Nintendo 3DS & Wii U, as Nintendo has been recently featuring it again after it’s reappearance in Super Mario 3D Land (which was the item’s first appearance in over 20 years). In SSBFN3DSAWU, the Super Leaf will let players float in the air when you jump, similar to its ability from SM3DL and Super Mario 3D World. Sakurai-san said the team is still deciding on whether you’ll be able to use the tail to attack opponents or not. Our fourth image show Orne, from Kid Icarus: Uprising on 3DS. Orne will be a stage hazard in this new entry of Smash Bros. Our final picture this week shows off another Assist Trophy, one which was previously unannounced. This one is Dillon from Dillon’s Rolling Western, a downloadable title from Nintendo & Vanpool on the 3DS eShop. Sakurai-san seemingly teased that Dillon will assist players by rolling, which would make sense given the name of his games implies rolling.

Source: Miiverse

Weekly Smash Up 10 & 11 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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We have a double dose of the Weekly Smash Up this time, since we missed the week before last. So this will cover two week’s worth of Smash Bros. screenshots. In the first screen from Masahiro Sakurai, we take a look at Greninja, one of the new fighters for Super Smash Bros. For Nintendo 3DS & Wii U. Greninja is from the Pokémon series, specifically from Pokémon X & Y. He is the final form of Froakie, the Water-type starter Pokémon in X & Y. Next up is a look at the Gerudo Valley stage, this version is the Final Destination-like version and from the 3DS edition of the  game. There’s no more bridge here, just a straight, flat surface to duke it out on and most likely with the awesome Gerudo Valley theme playing in the background of course (one of my favorite pieces of music from the Zelda series and video games in general). Then we see the Wii Fit Trainer & Zero Suit Samus in what looks like a pose competition or perhaps it shows Samus in mid-jump. For the next screen we see Donkey Kong fighting off some enemies in Smash Run, the 3DS exclusive “Adventure” mode. Tac is shown on the left and as Sakurai-san says, Tac can steal your power. We also see an enemy which looks somewhat similar to the boss from the Shadow Temple in Ocarina of Time, Bongo Bongo. Moving on, we find out that the 3DS version will have most of the same Assist Trophies as the Wii U version, though Sakurai-san says “just roughly,” which likely means there will be some that will be exclusive to each version. The picture shows Diddy Kong & Yoshi fighting with Isabelle (from Animal Crossing: New Leaf) in the background.

For this past week, our first screenshot of the week was a look at Mario & Link battling with sword-like items. Mario has a brand new item for the series called the Fire Bar. This is a sword made from fireballs and it’s inspried from the fire bars from the Super Mario Bros. series, which were commonly found in castles & fortresses. It will lose fireballs each time you swing it and you can throw the base of the item at your opponent once all the fireballs are gone. Link is wielding the new version of the Beam Sword which Sakurai-san says will have “graduated colors.” Next up we see a 3DS-exclusive stage, the Balloon Fight stage. This stage looks just like the classic NES game (which recently had an appearance in NES Remix). And just like in the NES game, you’ll be able to warp to the other side of the screen if you go off the edge on the left or right sides. It also looks like the sea monster looking enemy from the NES version will be on the stage, possibly as a stage hazard. In our next screen, Charizard is chomping down on a Waddle Dee, likely to get rid of him from the stage. We also see an umbrella in the background, which could possibly be a usable item. Now we have Zero Suit Samus & Yoshi fighting in this next shot. The team has changed Yoshi’s Egg Throw move to show a rainbow-like trail behind the egg. They’ve also refined Zero Suit Samus’ pose for her Paralyzer move, she now crouches down on one knee with her other leg extended to take better aim. In our final picture this week, we see Mega Man’s Final Smash, the gathering of different versions of Mega Man. There’s MegaMan.EXE, Mega Man X, original Mega Man, Mega Man Star Force, and finally Mega ManVolnutt from the Mega Man Legends series. Mega Man players will be able to use their combined powers to finish off their opponents with a Final Smash.

Source: Miiverse

Weekly Smash Up 9 – Super Smash Bros. For Nintendo 3DS & Wii U Screenshots

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This week in the Weekly Smash Up, we only got to see 4 screenshots instead of the usual 5. Why? Because Nintendo held a Nintendo Direct event dedicated to Super Smash Bros. For Nintendo 3DS & Wii U on Tuesday, chocked full with new info. If you missed the event and want to catch up, check out our live blog/recap of it here. In our first screen this week, we see that Metroids have returned in this version of Smash Bros. It is floating above an Animal Crossing style town. My guess is that Metroids will once again be in the form of an Assist Trophy in the game. It’s likely that they will function similar to how they have previously, draining life from your opponent(s).

Next up, we see Pikachu lounging around with some boxes that are in the game. These are item boxes and the crate one seems to be the same as in previous games, though the metal-looking one looks redesigned/new and I believe the gift package one is brand new (perhaps it is replacing the Party Ball?).

In our next screen, we see Samus facing off with Zero Suit Samus who now has rocket/jet boots. These are mainly designed to improve her jumping & recovery ability as seen in the Nintendo Direct event. Zero Suit Samus is now an entirely separate character from Samus, as the team has removed character transformations (previously Samus would turn into Zero Suit Samus after using her Final Smash).

Finally, we wrap up the week with a look at a screen from the 3DS version’s exclusive mode, Smash Run. Smash Run plays like a new spin on Adventure Mode from previous entries in the series. You and your opponents have a set time limit to get as many power-ups as you can find and when the time expires you fight it out in battle mode. Sakurai-san’s comment makes it sound like you can equip items before Smash Run begins, but I’m not sure if that’s what he meant or if he meant finding them before the battle mode portion begins.

Source: Miiverse

Weekly Smash Up 8 – Super Smash Bros. For 3DS & Wii U Screenshots

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Sakurai-san has shared more updates about Super Smash Bros. For Nintendo 3DS & Wii U again this week and you can see all the new screenshots above. This week our first stop is with Luigi, fresh off the Year of Luigi. As you can see, he now has the Poltergust from the Luigi’s Mansion games and it appears this is now going to be used as his Final Smash. Next we see a stage that appears to be some sort of temple. Perhaps it is a stage from Kid Icarus, Zelda, or Fire Emblem? Or maybe even the return of the Custom Stage feature? Speaking of Zelda, our next screen shows off a new item for the Smash Bros. series, the Gust Bellows from Skyward Sword. It appears that it will allow you to blow your enemies off the platform they are standing as Toon Link seems to be doing so to Samus in the screen shown. We then see a move that has been redesigned, Pikachu’s Thunder move. The cloud will cause a Meteor Smash attack on your opponent when they are hit by it and of course the lightning damage from previous games as well. Finally, we wrap up the week with a visit from Isabelle from the Animal Crossing series who it seems will be making an appearance as an assist trophy, providing fruit to players (likely health restore items).

Source: Miiverse

Weekly Smash Up 7 – Super Smash Bros. For 3DS & Wii U Screenshots

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In this week’s Weekly Smash Up, we first take a look the Smash Ball for Super Smash Bros. For Wii U & 3DS. In the new games, the Smash Ball is slightly redesigned. It is now more purple-pink, whereas in Brawl it could vary from purple, pink, blue, or rainbow. Odds are it’s likely it will vary in this version as well, but we can’t tell that from this screenshot. We then got a look at a new stage, which is based on Super Mario 3D Land For 3DS. This stage is for the 3DS version of the game and is an auto-scrolling stage, which you can read more about here. The next day we got a goofy screenshot. Sakurai-san likes to post these from time to time to show off the lighter side of the game and his team’s work. This one is of Rosalina, one of the new additions to the Smash Bros. roster. She is seemingly taking a nap. Wake up Rosalina, there’s a battle going on! We then move to a look at Diddy Kong’s Peanut Popgun ability. The team has added an explosive effect to the attack. According to Mr. Sakurai, it is “difficult to hit your target, but when you succeed, the explosion will really blow your enemies away.” Sounds like it could function similarly to Ness’s PK Thunder or PK Flash abilities from Melee. Finally, we close out the week with a new trophy. Whether it’s just a collectible one or an Assist Trophy remains to be seen, but this is Phosphora from Kid Icarus: Uprising for 3DS. Sakurai-san introduced her in the same fashion he usually introduces new playable characters, then posted a follow up comment saying she’s a trophy with a full screenshot of her:

super smash bros for 3ds and super smash bros for wii u screen 21 300x168 Weekly Smash Up 7   Super Smash Bros. For 3DS & Wii U Screenshots

Source: Miiverse

Weekly Smash Up 6 – Super Smash Bros. For 3DS & Wii U Screenshots

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In this week’s Weekly Smash Up we got a look at a chubby version of Little Mac in trophy form. Apparently this is from Captain Rainbow, a Japan-only game Nintendo released for the Wii back in 2008. We also have a new stage revealed in the Prism Tower from Pokémon X & Y which of course has a map based on France and thus the tower is based on the Eiffel Tower. Next up Sakurai-san shares that they are changing Zelda’s Din’s Fire move. They are making it a more powerful move that’ll deal more damage the longer the distance it travels and if you manage to hit your enemy with the “core” of it. We also get a funny screen showing Donkey Kong investigating a Motion Sensor Bomb, which is sure to go off in his face any second. We close out this week looking at a new stage from the 3DS version. According to Just Push Start, this is from the Japan-only DS game, Tomodachi Collection which was a Sims-like game which used Miis instead of Sims-like characters. So if you ever wanted to see Nintendo characters fight in an apartment, you’ll be able with the new Super Smash Bros. game on 3DS apparently. Gotta love the wacky stage choice, though it’s not unprecedented. I mean we did have an Electroplankton stage in Brawl after all. What’s your thoughts on the Din’s Fire change and the new stages? Let us know below.

Source: Miiverse, Just Push Start, & Moby Games

Weekly Smash Up 5 – Super Smash Bros. For 3DS & Wii U Screenshots

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Source: Miiverse

Weekly Smash Up 4 – Super Smash Bros. For 3DS & Wii U Screenshots

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Source: Masahiro Sakurai

Weekly Smash Up 3 – Super Smash Bros. For 3DS & Wii U Screenshots

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Source: Miiverse

Weekly Smash Up 2 – Super Smash Bros. For 3DS & Wii U Screenshots

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Source: Masahiro Sakurai